Vuforia Cloud云加载/沙盒路径加载识别数据实现热更新

Vuforia Cloud云加载/沙盒路径加载识别数据实现热更新

1. Cloud 云加载方式

中国不支持,会无法创建CludeDataBase ,注册为其他国家才行,但即使注册成功,识别的速度也是相当慢,不建议使用Cloud 方式。具体使用在Untiy商场看vuforia的Smaple 案例

教程
//https://www.youtube.com/watch?v=9NiB34ojl0A
//https://www.youtube.com/watch?v=7XGuzsNvDIs

2.使用沙河路径的方式

注意 :不包含打包,下载    只有从沙河中加载数据

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using Vuforia;

public class DataSetHandle : MonoBehaviour {
    public static DataSet dataSet = null;
    //沙河路径加载/Vuforia加载程序集
    //string path = Application.persistentDataPath + "/Vuforia/" +absolutePath+ ".xml";
    public static void LoadDataSetFromPath(string absolutePath)
    {
        ObjectTracker objectTracker = TrackerManager.Instance.GetTracker<ObjectTracker>();
        if (!DataSet.Exists(absolutePath, VuforiaUnity.StorageType.STORAGE_ABSOLUTE))
        {
            Debug.Log("load dataset Exists null");
            return;
        }
        else
        {
            objectTracker.Stop();
            dataSet = objectTracker.CreateDataSet();
            if (dataSet.Load(absolutePath, VuforiaUnity.StorageType.STORAGE_ABSOLUTE))
            {
                //这里必须要停止跟踪才能激活DataSet
                objectTracker.ActivateDataSet(dataSet);
            }
            objectTracker.Start();
        }
    }
    //默认的是从StreamingAssets/Vuforia加载程序集
    public static void LoadDataSet(string dataSetName)
    {
        ObjectTracker objectTracker = TrackerManager.Instance.GetTracker<ObjectTracker>();
        objectTracker.Stop();
        DataSet dataSet = objectTracker.CreateDataSet();
        if (dataSet.Load(dataSetName))
        {
            //这里必须要停止跟踪才能激活DataSet
            objectTracker.ActivateDataSet(dataSet);
        }
        objectTracker.Start();
    }
    public static Transform ConfigTrackable(string trackedName, string trackComName, GameObject modelPre)
    {
        IEnumerable<TrackableBehaviour> tbs = TrackerManager.Instance.GetStateManager().GetTrackableBehaviours();
        foreach (TrackableBehaviour tb in tbs)
        {
            Debug.Log(tb.TrackableName);
            if (tb.TrackableName == trackedName)
            {
                //tb.GetComponent<ImageTargetBehaviour>().ImageTarget  = dataSet.
                //tb.transform.parent = recogParent;
                tb.gameObject.name = trackedName;
                Debug.Log(Type.GetType(trackComName));
                //动态添加识别组件
                tb.gameObject.AddComponent(Type.GetType(trackComName));
                tb.gameObject.AddComponent<TurnOffBehaviour>();

                GameObject augmentation = Instantiate(modelPre, tb.transform);
                if (tb.CurrentStatus == TrackableBehaviour.Status.TRACKED)
                    augmentation.gameObject.SetActive(true);
                else
                    augmentation.gameObject.SetActive(false);
                return augmentation.transform;
            }
        }
        return null;
    }
    /// <summary>  
    /// 关闭指定识别数据集  
    /// </summary>  
    /// <param name="datasetName">数据集名称或绝对路径</param>  
    public static void DeactivateDateset(string datasetName)
    {
        ObjectTracker objectTracker = TrackerManager.Instance.GetTracker<ObjectTracker>();

        IEnumerable<DataSet> activeDataSets = objectTracker.GetActiveDataSets();

        List<DataSet> activeDataSetsToBeRemoved = activeDataSets.ToList();

        List<DataSet> dataSetsToBeActive = new List<DataSet>();

        foreach (DataSet ads in activeDataSetsToBeRemoved)
        {
            objectTracker.DeactivateDataSet(ads);
            if (!ads.Path.Contains(datasetName))
            {
                dataSetsToBeActive.Add(ads);
            }
            else
            {
                objectTracker.DestroyDataSet(ads, false);
                var trackables = ads.GetTrackables();
                foreach (var item in trackables)
                {
                    TrackerManager.Instance.GetStateManager().DestroyTrackableBehavioursForTrackable(item, true);
                }
            }
        }
        objectTracker.Stop();
        foreach (DataSet ds in dataSetsToBeActive)
        {
            objectTracker.ActivateDataSet(ds);
        }
        objectTracker.Start();
    }

    /// <summary>
    /// 设置同时识别Image的个数
    /// </summary>
    /// <param name="TrackedCount"></param>
    public virtual void SetTrackedImageCount(int TrackedCount)
    {
        VuforiaUnity.SetHint(VuforiaUnity.VuforiaHint.HINT_MAX_SIMULTANEOUS_IMAGE_TARGETS, TrackedCount);
    }


}